I grew up working in the garage with my father. He passed on to me his love of machines, tools and working with his hands as we worked together to rebuild and customize cars and motorcycles. As an art student, I chose sculpture as a major because I felt at home working in the studio with tools and materials. Over the past twenty years, I have purposely focused on gaining proficiency with 3D computer modeling tools. New and original forms have come from this. Dot Matrix, in Cambridge, was the first project where I used a CAD modeling program to previsualize and plan a sculpture. Now, computer-aided tools allow me to work beyond previsualization and on to precise cutting of the materials. As a result, I can now explore a new level of detail and complexity within my forms. 3D scanning and 3D printing tools are now available and open the door to creating new forms that I am just now beginning to explore.
My ideas for these sculptures begin with careful observation. I keep an open mind about different materials and construction processes. In past work, I have incorporated water, wind, sound, kinetics, optics, electricity, and various sources of light. I have used these elements to create objects and visual systems that respond to and interact with the world around them. My work is about contrasts and the relationships between: inside and outside, stillness and movement, solidity and transparency, light and dark, simplicity and complexity, random and deliberate, organic and inorganic, order and disorder.